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It also differentiates between "things that are secret and not secret." This collectible card game plays like Magic: The Gathering, Clopper says. Should your team use fewer satellites and make them more powerful? Use more to account for failures? Either way presents different challenges (which is great for training scenarios, the CIA says).Īnother Clopper game game, Collection Deck, focuses less on collaborative work and more on the sheer act of collecting intel. Every game must have at least three players to fill the roles of "political analyst," "military analyst," and "economic analyst." Those three are only able to collect intel in their specific fields, while additional players (up to seven on a team) have their own specialties.Ĭlopper's unfinished game about satellite grid creation and management. If any one of the three impending disasters boils over (as represented by three increasing "fire" meters), the team loses. The object is for players, who each represent different types of CIA officers, to collect enough relevant intel to resolve all three crises. In Clopper's game, a group of players must work together to resolve three major crises across the globe. If that dry-as-a-desert name isn't a good indicator, rest assured-this is not a game meant for retail or for the highest ratings at BoardGameGeek.Ĭollection compares favorably to the popular cooperative game Pandemic. The first is the one we got the most hands-on time with during SXSW: Collection. He used SXSW to present three board games made for his training exercises over the span of a four-year period, one of which is still in development. I enjoy games, video games, tabletop games. "Incredibly boring." But Clopper had now been at the CIA long enough to reshape its exercises, his boss said, and he got excited: "I'm a gamer. Normally, these exercises test whether recent lessons and seminars have been absorbed by officers, and they usually involve "teams, flip charts, and briefings," Clopper says. You're going to want the "collector response" numbers as high as possible because in the board game, these represent which dice rolls will count as intel successes.Ĭlopper recalls one day in 2008 when his "boss's boss" called him into a meeting and asked him to develop new internal training exercises. They were testing out the weirdest training exercise the CIA has ever publicly revealed: board games. These aren't off-the-shelf games instead, CIA officers designed and assembled these elaborate tabletop games to reflect the realities of the CIA's day-to-day operations. The two groups of South By Southwest attendees split up in this conference room hesitate to get up. Uh-oh, Venezuela’s causing trouble again! That's nothing compared to the mess of cards on the other side of the room, which, moments ago, were being used to track and capture the elusive drug kingpin El Chapo. In some cases, this might require picking up a few stacks of paper, or some pamphlets and flyers.Ĭlopper, on the other hand, has to pick up dozens of 10-sided dice, over 100 colored gems, and hundreds of custom-printed cards that describe hypothetical crises across the globe.
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American Gods may have finally nailed the modern-fantasy formula on TV.
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A chat with Ron Howard after watching his Einstein series premiere.
